Rendering…

March 31, 2008

At the beginning of the course, I had never thought of knowing how to render a scene properly as a difficult task. Right now, I’m definitely learning it the hard way. There are so many options and properties that you need to consider if you want your scene to be rendered in the most aesthetic way. The thing about all that right now is the waiting time to see the end product.

One of my instructors had once mentioned that in every class he has ever taught, he has been able to find one student who fully understands and utilizes the tools to render well. This is one of those ignorant things, where I thought that all you had to do was press a single button.

In a render, the most basic things to consider are lighting, textures, shadows and specular highlights. All those things can be broken down into layers. Once they have been sliced up, they can each be manipulated to suit your needs in the end product.

I realize that with the proper lighting effects in place, you can make any scene look beautiful and portray realistic properties to the human eye.

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